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This page feature's the Special Species of zombies in CKZ Origins

The Thrower

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His body serves as a host to parastic egg-like larvae that explodes on contact when thrown from a distance.

Ability: Throwing parastic egg's that explode

Strength: 6/10

Speed: 3/10

Tactical Hint: Move fast when Thrower begins to launch his projectiles. Be sure to attack him when he is trying to fall back and reload

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The Bomber

A scientist in a hazmat suit who died on the job and is now roaming SHS. The suit is inflated with poison gas that can blow up any time! Ability: Blow up

Strength: 9/10

Speed: 1/10

Tactical Hint: Do not let a Bomber come close. Shoot him from a distance. Otherwise he will explode and deal a lot of damage!

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The Piper

This creature is a result of sick genetic SHS experiments. Twisted and cowardly it still provides a great threat. Ability: Call clones of itself and run fast

Strength: 4/10

Speed: 9/10

Tactical Hint: Kill Piper as soon as possible or he will call siblings to his aid. Piper will fight back aggressively when cornered.

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The Smasher

Mutation has increased the growth of his muscles but severely damaged the brain. Ability: Super strength

Strength: 9/10

Speed: 6/10

Tactical Hint: Dodge the Smasher's charge and shoot him when he is stunned

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