This page feature's the Special Species of zombies in CKZ Origins
The Thrower
His body serves as a host to parastic egg-like larvae that explodes on contact when thrown from a distance.
Ability: Throwing parastic egg's that explode
Strength: 6/10
Speed: 3/10
Tactical Hint: Move fast when Thrower begins to launch his projectiles. Be sure to attack him when he is trying to fall back and reload
The Bomber
A scientist in a hazmat suit who died on the job and is now roaming SHS. The suit is inflated with poison gas that can blow up any time! Ability: Blow up
Strength: 9/10
Speed: 1/10
Tactical Hint: Do not let a Bomber come close. Shoot him from a distance. Otherwise he will explode and deal a lot of damage!
The Piper
This creature is a result of sick genetic SHS experiments. Twisted and cowardly it still provides a great threat. Ability: Call clones of itself and run fast
Strength: 4/10
Speed: 9/10
Tactical Hint: Kill Piper as soon as possible or he will call siblings to his aid. Piper will fight back aggressively when cornered.
The Smasher
Mutation has increased the growth of his muscles but severely damaged the brain. Ability: Super strength
Strength: 9/10
Speed: 6/10
Tactical Hint: Dodge the Smasher's charge and shoot him when he is stunned